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Kinetic Bug

Best viewed on a decent GPU, because physics simulations are performance intensive. Otherwise you might encounter a bug...<br /> <br /> In a world of digital data, a new life is born. We are not alone...<br /> Explore how kinetic bugs make their way through the world. What will their destiny be?<br /> It's curious that we can sympathize to a predefined creature living it's predestined life in the digital world. Coding in the computer abyss reveals interesting worlds.<br /> <br /> Keyboard<br /> [ space ] - jump<br /> [ click ] - increase velocity briefly<br /> [ r ] - restart simulation<br /> [ s ] - save image<br /> [ f ] - full screen<br /> <br /> Mobile<br /> [ two finger tap ] - jump<br /> [ tap ] - increase velocity briefly<br /> <br /> Created with Three.js + rapier.js<br /> Copyright (c) July 2022 Shaderism
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Kinetic Bug #38

shaderism

Token Id FX0-1054964
Contract KT1U6EHmNxJTkvaWJ4ThczG4FSDaHC21ssvi
Marketplace fx(hash)
Owner operator
Editions 1
Mime Type application/x-directory
Minted 2022-08-01